The Encore Escape
Your Entertainment Destination on the
OpenSim Metaverse
A brief history lesson of Second life is the best way to fully understand what the OpenSim Metaverse is, where The Encore Escape is located, and how it relates to you. In 2007 Linden Lab released the code for the Second Life client (viewer) as open source code, making it publicly attainable & editable. While this move did pave the path for independently new and improved viewers (Imprudence, Singularity, Phoenix etc.), many programmers compared the move to “letting the genie out of the bottle”. With the code now available to create and improve Second Life viewers, developers could now study the code to find out what the SL viewer was expecting, and create a new platform similar to Second Life, to deliver it.

This eventually led to the birth of the Opensimulator project, an open source multi-platform, multi-user 3D application server that can be used to create a virtual worlds which can be accessed through a variety of clients, on multiple protocols. The project has progressed for a decade, and has now spawned more than 300 OS grids that are currently online. Some grids are commercial and online 24/7 utilizing dedicated servers, while other grids are uploaded to the internet using just a user’s single pc, disappearing from the metaverse when they shut down their personal pc.

When the Opensimulator project began, a public grid named OSGrid was created as a test platform for the development and testing of new code for Opensimulator Project. Now a decade later it is the largest Opensim Grid in the metaverse with almost 10,000 regions and over 117,000 total registered users.

OpenSim also uses an architecture known as "Hypergrid", which allows users to teleport between multiple OpenSim-based virtual worlds by providing a hyperlinked map that indexes public grids. This allows for public grids to retain teleportation links to each other without having to be on the same grid

What is the OpenSim?